Here’s Brack on the obstacles of transitioning a PC MMO to a console:
Brack also mentions how World of Warcraft carries a memory commitment of around 15GB. Many Xbox 360s don’t even have a hard drive, or are limited to around 20GB.
This final quote wraps the whole situation up:
There you have it World of Warcraft fans, it’s safe to say that if there isn’t a console version in development as we speak there isn’t likely to ever be one. Perhaps Final Fantasy XIV can jump the divide and build on the success that Final Fantasy XI had on the PlayStation 2. Until then MMO players will remain PC gamers first, console gamers second.
Source: G4TV